For this report, this sample of heavy online game enjoying is referred to as “game overuse. ” Khan, 2007 Kahn moreover relates that: “Symptoms of time utilization and social disorder/disruption seem in styles akin to that of other addictive issues. It is not clean whether withdrawal symptoms are related with game overuse; some extreme users do not reveal “cravings” for case study answer games if they are unavailable, at the same time as other users insist they can’t reduce…… Addictive Virus” later to turn into case look at answer 13th bankruptcy in their bestselling book Affluenza John De Graaf, David ann, and Thomas H. Naylor engage in a incredibly rhetorical evaluation of addictive searching to physical addictions reminiscent of alcoholism and drug addiction and behavioral addictions like compulsive gambling. It becomes clean presently into their paper that their aim is largely alarmist and moralistic, rather than medically or therapeutically intended: none of case look at solution authors has any scientific or psychiatric credentials. I hope by addressing three facets of their paper their rhetorical approach, their shifts in cognizance, and in particular their examples provided as evidence, particularly their remaining example that I may show case study answer ways during which their thoughts in fact confuse rather than clarify issues of behavioral addiction.